Saturday, 9 May 2020

GP4: Haas VF20 WIP 1

I thought I would take a break from my 90's GP4 cars, and at the beginning of launch season, I thought I would tackle a 2020 car, and why not the first car that released pictures. It's now the beginning of May and the car is still a little way off.

The Haas VF20 is a mix between the 2019 Ferrari and the 2019 Haas. 

As with the 1995 Ferrari 412T2, I used a mixture of the high poly models of the Ferrari and Haas (around 90,000 faces) from Codemasters 2019 game and also the lower poly versions from Real Racing (around 32,000 faces), and I'm aiming to be somewhere in the middle. 

Work begins at the front of the car, with the nose from the 2019 Haas and the front wings from the 2019 Ferrari. 

As the car developed, I worked on the monocoque and main chassis structure. The rollover bar is mainly the Ferrari whilst the front of the sidepods and vanes are from the VF19. The actual sidepods themselves are unique, and it took a few goes for me to get them as I liked. The rear end of the car is very similar on both models. Front wing end plates have been added, it's basically the late season Ferrari one. 

Having completed the chassis (bar minor tweaks and improvements), I started working on the rear wing. The little indent on the top trailing edge of the rear wing is also unique, with the 2019 cars featuring only one dip in the middle, whereas the 2020 VF20 contains two of these dips. This is also the first halo I've created and I rushed them a bit, but I'm pretty happy with how it turned out. I also started the first iteration of the boomerang wing, which featured on the late season version of the VF19. It took me a few goes to get this right. I also started work on the suspension elements, again mostly a direct copy from the 2019 Haas car. 

The front suspension upper arm at the front is now two separate elements, with a larger surface area to direct the air more. It reminded me of the late 2006 Super Aguri SA06 that I modelled years ago. The front camera was added, along with the top elements of the rear suspension and the beginnings of the super complicated bargeboard and floor areas, along with the triple boomerang that's unique on the 2020 grid. 

Below, this is the latest progress on the car, a lot more complete, but still a long way to go. I felt like the last month I've just been making flips and slots and they are taking forever to model! The vanes under the nose are from the Ferrari, with some additional vanes, and then the bargeboard area is largely a development of the 2019 Haas. The floor along with side of the sidepods is essentially the 2019 Ferrari except the very rear which is a bit more unique to the 2020 Haas. But as you can see it's just endless slots, managing the boundary layers and creating vortices and I can't wait to get to the end of it. 

I put a bit more detail into the cockpit, basing it more on the Real Racing 3 model which seems to have a more accurate cockpit than Codemasters which has a generic one. The mirrors are new, and they look very similar to the 2020 Ferrari. The sidepods and airbox have been refined as has the rear end. The diffuser is from the 2019 Ferrari with changes. The brakeducts have also been added, the rear one in particular has at least 9 winglets attached to it. 

Hope you like it so far. There's still someway to go - I've written a to-do list and it's too long to post here. But when its complete, I'll post some close up shots. 
Stay tuned for some more GP4 news coming soon. 

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