Showing posts with label drt01. Show all posts
Showing posts with label drt01. Show all posts

Friday, 14 March 2025

GP4: ICYMI March 2025


For the first time in 2025, I wanted to update you on some of the new downloads and updates available for Geoff Crammond's classic game. 

It amazes me that over 20 years after the release of the game that there are new tools and editors to improve the game are being made available. 

I'm also in awe of those who have the time and commitment and devotion to make a whole track. 

Also in this update is a slight update to an existing mod and some new sounds to enjoy in GP4. 

Before we get going with the recent updates, you can check out, separately, all the 2025 downloads available here: 2025 Downloads


Individual Meshes & Textures - updated and improved 


There's actually been multiple updates since this was first released. By injecting a dll into the game, it allows previously impossible options that are now available to editors. Plus, with the old csmprocess file, it is possible to enable these things via CSM. 

Individual internal cockpits, a proper internal cockpit visor, individual collision meshes and a fix for the 3D rims reversed tread bug are all now possible with this tool. 
 

by Öggo  | Info 



GP4 Mesh Tools for Blender - updated 


This little update fixes a bug that introduced some weird graphical glitches when updating pit props. Thanks to Öggo for working with me to diagnose and fix the issue. 

by Öggo  | Info 

 


GPF (Menu Fonts) Editor 

 

 
This lovely new tool not only helps you edit the font files in the menus for GP4, but it also opens up the possibility to have high resolution fonts too. 

by Öggo  | Info 

 


Helmet Visor Colours 

 
Another helpful fix is an age annoying uneditable item in GP4. Originally, the Arrows drivers had orange tinted visors and one of the Minardi drivers had a green tint. This was great for 2001, but it was annoying it continues to be seen in mods. Now this can not only be remedied, but all visors are now customisable per driver. 

by Öggo  | Info 

 


1998 Trackpack 

 
Following on from created lovely high resolution trackpacks for 1996 and 1997, we now have the same treatment for the 1998 tracks. Lovely work in giving some of these older tracks a new lease of life. 

by Naitch7 | Info 

 


1987 non-CSM mod updated 

 

 
Thanks to Jose Gomes on doing some edits to the existing non-CSM version of the 1987 mod: 

- change to FULL HD views and positions
- change cockpit and steering wheel
- fix mirrors
- fix crash model of gp4 cars
- update sound and commentaries

 At the moment there is no CSM version of this mod, but hopefully that will be done soon. 


by jcgrj | Info 

 


1999 Williams FW21

 

 
It's fantastic to get new cars being added to the GP4 community. This beautiful Williams comes with 4 shape variations and a full season's worth of textures. The 1999 grid is starting to fill up with some fantastic quality cars. 

by Hega (Quickslick, kedy89)  | Info 

 



2023 Lusail International Circuit, Qatar 


Built on the dat file by prblanco, drt01 has carefully done the 3D work and created a fantastic atmosphere to this track that has now become a regular on the F1 calendar. 
 

by drt01 |  info

 


Le Mans Petite Sarthe - 2024 version


Due to the limitations in GP4, we have to settle for a shortened version of the famous track used for the Le Mans 24 hour race. Thanks to Davide for updating the track to 2024 standards, ideal for the IMSA vs WEC mod I worked on last year. 

by drt01 | info

 


Adelaide International Raceway


This is a real race track from Viking75, and it was largely used for touring cars and junior single seater races. 

by Viking75 |  info

 

San Carlos, Venezuela (Fictional track) 


This fast track has the horizon from San Carlos in Venezuela. 

by Viking75 |  info

 

Pasadena Raceway (Fictional track) 

 


Viking says "I am exploring the limits of GP4 builder's possibilities. I built a 19 km circuit, with 3924 sectors. It cannot go beyond 4000 sectors. I added a lot of heavy objects to see if it still worked and it does. The lap time is 4mn 25, very long. The circuit is very winding but with very wide turns. Thank you to F1 virtual for the building at the pit entrance."
 

Viking75 |  info 

 


1979 Ferrari 312T4 Engine Sound 


Jose Gomes continues his good collection of engine sound updates with this one from the end of the 1970s. This Ferrari sound fits really well specifically with the 1979 mod, and other similar era seasons. 

by jcgrj |  info

 


F1 WGP Pit radio sounds 


This is a fun add-on with sounds from the classic F1 WGP game. These sounds can be implemented via GPxPatch

by RegularJohn | info

 



And some news from me...

1994 Tyrrell 022 Yamaha 

 


This is not a new download, but I was asked if I could share the 1994 Tyrrell separately from the mod. Here it is as a stand alone download, the Australian GP version. 

by fongu | Info 

 



and there's a new page on this blog: Fictional Cars


Well, all that's left to say is happy racing. 

Thursday, 1 February 2024

GP4: ICYMI - January in GP4


There is a huge amount of work that goes into mods for GP4, and sometimes there is a large gap between downloads. But this past month has seen some significant downloads become available and, in case you missed it, here's some more info about it. 


Zaz Tools Update 1.27c by Zaz

Update 14/01/2024: ZaZ fixed an issue with the PreExecute-variable. The fix is now included in version 1.27c. 

I know Carl has had some issues with the mediafire account, but here's a working mirror link. 

Info 

IMSA 2.0 Random 

We have Meteoro405 to thank for the CSM update, and this updated mod makes full use of its new features. 

Essentially, there was a bug in the loading up bat files. Ariel has written a bat file that produces random variables each time you load the mod. 

There are also various track livery options that there are many possible car wad files possible with just a few clicks.

Info 

 


WEC HUD by AugustoGibim 

TV Style onboard cam for WEC Series 2023. 

This HUD goes great with the mod above. 

Info 

 


F1 2000 Mod by rracunis

 

Hega has been releasing a lot of 2000 content in the past year, making use of EnzoJZ's models that were left gathering dust for over a decade. They've been updated, mapped and painted, along with helmets, cockpits and other things. Rracunis has kindly put it together in a mod, based on my 1994 CSM mod structure. 

Info 

 


Bell Helmets Pack (XFM-1, M3, AFX-1, Vortex) by Öggo



 

Öggo has been slowly working away at various late 1980s - early 1990s helmets, and we've had fantastic Arai, Rheos and Shoei helmets already. Now we have four new helmets, all of them various Bell helmets used in F1 and Indycar. You'll also see these helmets in Assetto Corsa in not too long. I've already started to use the templates on some of these helmets already, I look forward to sharing some of them with you in the not too distant future.

Info


 


Sebring International Raceway by drt01

This is another brilliant track addition to GP4. drt01 has done a fantastic job putting this together. The track is really bumpy, probably the bumpiest track I've tried. 


Info 




This is not a new release, but new to my downloads page. 

F3000 International Masters by yaya

This is a little conversion from Race07, nicely done by yaya. 

Info 

 


Thanks for your support and keeping this site going. Keep racing. 

Sunday, 31 December 2023

GP4 in 2023 ICYMI




As 2023 draws to a close and we look forward to what might be in 2024, I thought I'd end the year with a bit of a retrospective. My blog tends to focus on GP4 content that I'm releasing, as well as compiling links to the current season. Occasionally I'll add things to my downloads section (although not quite everything).

We've had a couple of epic years of advances and great content created for GP4, and I thought I'd do a summary of 2023 GP4 downloads not created by me, just in case you missed it. 


2000 cars, helmets & cockpits by Hega, Tweaker Visors & pitcrews & engineers by kedy89

The big news for 2023 is the gradual release of cars from the year 2000. The 3D car shapes were created around 15 years ago by EnzoJZ. Besides the Ferrari and the McLaren, the cars were all under 10,000 polygons and used a unique method for controlling normals (which is stunning and stands up today). 

Enzo had passed on his blessings for these to be finished, and initially, Coldblood took the lead in updating and releasing these cars, but sadly progress ground to a halt. 

After some persuasion from some members of the community, Hega took on the job and practically re-worked and finished every car on the grid and created a great helmet set to boot. 

Nice to see Kedy89 back and releasing updates, and we have engineers & pitcrews using 32bobo32's excellent HD template.

Info 


CAP Converter by Öggo 


We also have a couple of different releases from Öggo. 

This is a simple little tool that helps with CSM mods and is also compatible with Wad Controller by Duffer

Essentially, these are mods to the GP4.exe. Various people over the years have released them as CAP files to put into the 'Patch' folder of your mod and CSM would do the rest. Alternatively, CSM allowed text patch files in Hex, allowing you to see what the code did. Now you can convert between the two (it is best to stick with one method or the other rather than using a mix of both). 

Info 


1991 Rheos helmet & template by Öggo
(based on EKO Sim Racing & ASR Formula's version)

In case you've missed it, Öggo has been slowly been creating incredibly detailed shapes from the 1990s. 

This is a Honda/Mugen helmet used in 1990/1991 by Senna and Berger. This helmet comes with textures for both drivers as well as a template for you to create your own skins. 

1991 Rheos helmet & template


1993-1997 3D Rims set by Öggo, Alesi_fan, Turbo Lover

This is a fantastic set of tyres and rims done to great detail and yet perfectly playable in GP4. 

The rims from this set have already been incorporated into the 1994 and 1995 mods via some updates released on this site. 

Info


2001 3D Grooved Tyres by Zifox
(updated from rims by Hega, EnzoJZ, Coldblood, Vesuvius)

On the topic of 3D tyres and rims, Zifox has created 3D grooves for the Michelin and Bridgestone tyres for the early 2000s mods. 

The problem comes when the game applies intermediate or wet tyre textures, it does not change the shape, but Zifox has done a great job to seamlessly make these textures fit the shape. 

Info


1997 add-on package by SkaningeN

Moving onto the SkaningeN section, and we have a whole host of updates from my friend Eric. He's done many long and painstaking work or creating in-season changes to shapes, liveries as well as special helmets.

Here's the 1997 add-on pack, which includes the original cars converted from F1C, as well as the hi-res converted from Asseto Corsa and Soulbringer's excellent McLaren.

Full credits to the original authors are given in the link below.  

Info


2001 add-on package (for Hega's cars) by SkaningeN

SkaningeN has put together this nice pack of additional shape updates, mostly rear wing changes, for Hega's cars from 2001. 

Info


2002 Packages for Sauber & Jaguar by SkaningeN



We're all saddened that the 2002 mod from Soulbringer and Kedy89 was pulled. They were well on track to completing one of the most detailed and top quality mods in GP4. 

There were two cars missing from their catalogue before they removed their content, so SkaningeN has updated the old F1C conversions for the Sauber and Jaguar. I was glad to help on the Sauber with the alternative nose-cone and front wing. 

2002 Sauber Package



2002 Jaguar R3 Package

2002 Jaguar R3 - v1.1 fix


2003 Helmet set & shapes by SkaningeN

Skaningen has updated the 2003 helmets and included shapes by Daimon and Jvinu (updated by Hega) and put together this great set of high resolution helmets. 

Info


2003 2D Tyres & Rims by SkaningeN

These are updated on EnzoJZ's and Lee's tyres. These are 2D rim versions. 

For more 2003 updates previously released, you can see a collection of them here

Info


2004 Helmet set & shapes by SkaningeN

Much like the 2003 pack, this 2004 pack includes helmets from Daimon and Jvinu (amended by Hega). I had previously remapped Daimon's helmets to fit the textures of Jvinu.

This set also includes the Bell helmet by Eugenio Faria, which was also remapped by me. This Bell helmet was used from mid-season 2004 to mid-season 2005. You'll also find my all new Massa helmet included here. 

Info


2004 2D Tyres & Rims by SkaningeN

These are updated on EnzoJZ's and Lee's tyres. These are 2D rim versions.

Info


2005 Helmet set & shapes by SkaningeN

This pack includes the same shapes as the 2004 helmet pack, and contains many fantastic high resolution helmets from various authors. 


2005 2D Tyres & Rims by SkaningeN

These are updated on EnzoJZ's and Lee's tyres. These are 2D rim versions.

Info


2006 Helmet set & shapes by SkaningeN


Erik continues his work into 2006, with helmets originally by R0b3rt0_38, Raulongo, Overgone, MDBSnake, Öggo, b-tone and Alex Schumi. Some remapping of Daimon's helmets were done by me.

2006 2D Tyres & Rims by SkaningeN

Once more, EnzoJZ's and Lee's tyres are adapted to 2006 versions. These are 2D rim versions only.

Info


Mods by Kedy89 reloaded - 2007, 2011, 2013, 2015 & 2018



Not so much new releases, but previously withdrawn released mods have now been kindly made available again by Kedy89. 

Info

Download 2007 mod here

Download 2011, 2013, 2015, 2018 mods here



1972 Le Mans mod by Huskyman49

Here's some mods by Huskyman49 from 1972.

The first one is the Le Mans mod...

Info


1972 WSC Österreichring mod by Huskyman49

... and the second mod is from the 1972 WSC race at the Österreichring... 

Info


1972 ETCC mod by Huskyman49

... and a third mod that he's created and shared is of the 1972 ETCC. 

Info


Indycar 2023 mod by rracunis

We've been grateful for rracunis for providing many mods over the years, and this is another great addition to the series.

Info



Various Sound mods by José Gomes (jcgrj)

José Gomes has been created lots of new sounds from various eras. 

There's far too many to list here, but the majority of them can be previewed on his YouTube channel: 

YouTube channel


Viking75's Twitter showcasing GP4 Tracks & Mods





On the theme of social media,  Viking75 has started a new Twitter/X channel showcasing GP4 tracks. 

This brings us nicely to the tracks section of this post...

Viking75 - Twitter / X


Fontainebleau (France) by Viking75 & Paul Hoad

This fictious track is based on Paul Hoad's original work and updated by Viking75. 

Info


Formula One Autodrome (Turbo Speedway) by Viking 75

This is a fast paced fictional track based in Canada and is his first track created from scratch by him. 

Info


Monaco Côte d'Azur by Viking 75 & Hega

Based on the updated 2001 track by Hega, Viking75 takes us on a tour around the 'unseen' side of Monaco

Info


Rouen-le-Essarts by Viking 75 & Atticus

This is the Rouen track based on the dat by Atticus. 

This track hosted the French GP on-and-off throughout the 1950s and 1960s. 

Info


1984 Dallas by Landex

This is the Dallas track from 1984 created by Landex. He's been doing some created tracks from the 1980s and earlier and his latest creation includes an alternative bumpy version. 

At this point in time, I believe this track is a released beta, so it's not quite finished, but it still looks really good to me. 

Info


2019 Eurospeedway Lausitzring by drt01 & MarioB

Back in the early days of track modding, MarioB worked with btone on DTM mods in 2005 and 2006, which included new tracks. 

The Lausitzring included an oval option, but this now has been overhauled and brought up to date by veteran track maker, drt01. 

Info


Autódromo Internacional de Curitiba by drt01 & prblanco

Another excellent track from drt01 and prblanco is the Curitiba Road  & Oval Track in Brazil.

Info


HD GP4 Original Arcade HUD by 32bobo32

This little update is an update to the original GP4 arcade textures, remade in HD by 32bobo32. 

Info


SimHub Panel (for GPxPatch) by AugustoGibim

This little update is an update to the original GP4 arcade textures, remade in HD by 32bobo32. 

Info



There are also some great 1970s, 1980s, 1990s and 2000's versions available here:


And let's not forget this brilliant article released on this blog by Carl:


Of course, here's all the downloads relating to the 2023 season: GP4 2023 Download sources

It's been a great year of fantastic updates provided for Grand Prix 4, so hats off to all the contributors involved. We've seen content from authors of old and some new-comers learning this trade. And thanks to you for playing the game. 

On a personal note, thank you for supporting me and supporting this blog. This site has grown gradually over recent years and it's not just a place to highlight my work, but to showcase and share works from many authors down the years who have contributed to the longevity and legacy of Geoff Crammond's brilliant game. 

Happy New Year to you all. Keep racing into 2024.