The chassis was quite a reasonable chassis, but the Yamaha engine was under powered and it was not particularly reliable.
Here is a shot of the rear of the cockpit, the side head protection and the rollover bar/engine cover. In terms of modelling, it's one of my favourites in terms of getting the shape and proportions correct, as well as getting flat surfaces merged by smooth curved normals. Essentially, how the light reflects off the body of the car around this region is 'natural'.
Here is a wireframe shot of the front of the sidepods. It's not always the easiest to join the sidepod onto the main body of the car. The top of the sidepod joins to the side of the cockpit and it's not easy to get good looking normals here. Then as the sidepod curves around it joins to the floor at the bottom. You have to watch the curve on the floor is in line with the curve on the top of the sidepod from the top-down view, as the regulations state that from underneath the car, you shouldn't be able to see any bodywork.
Moving to the rear of the sidepods, and there is a small undercut, and a lip on the top. The shape of the top of the sidepod is quite curved, essentially to try and make it as much like a wing as possible. You can see how it is more of a bump than a smooth curve.
Looking from the top down at the rear of the engine cover, you can see the lip and how it works with the winglet. Like the 1995 car, the gearbox housing is quite small, with this bulge at the rear to house it. In terms of managing normals, you have the top of the sidepod, the remains of the side head protection, the rollover bar and the bump all to integrate neatly together. You can see where I've put lots of parallel polies to try and make sure the normals of one part doesn't effect the normals on the others.
From here you can see that the rear suspension also has it's unique coverings, working with the rear of the engine cover to work with the diffuser. It's not new, with the Ligier and Benetton having similar solutions in 1996 and previous years.
The rear of the Tyrrell is quite neat and simple, compared to some of the other 1996 contenders at least. At the time, I always liked the look of the double pylons supporting the upper rear wing.
Looking at the internals of the car, Kedy89 has done a nice job with the textures. I was experimenting with the engine cylinders at the time, of the midfield teams they were all unique, and you can see how bulky the Yamaha ones were. I didn't want to throw too many polygons at it at the time, but if I was to revisit it, I would probably be a bit more generous to make it look a bit smoother.
I didn't want to go overboard with detail at the rear of the car, but enough to make it interesting and the main parts of the rear suspension, the gearbox housing and the engines and radiators being included.
I found a video of a conversion of the car straight into F1C to compare with previous posts.
And a video I found of my car in its native GP4.
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